fix:update version and fix bug
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@ -1,6 +1,6 @@
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{
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"game_name": "easy_game",
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"version": "2.3.1-alpha",
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"version": "2.3.2-alpha",
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"url": "https://github.com/PAIA-Playful-AI-Arena/easy_game",
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"description": "這是一個吃東西小遊戲,除了讓你熟習所有基本操作,也是 PAIA 的遊戲教學範例",
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"logo": [
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2
main.py
2
main.py
@ -9,7 +9,7 @@ from src.game import EasyGame
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FPS = 30
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if __name__ == '__main__':
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pygame.init()
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game = EasyGame(time_to_play=1000, total_point_count=10, score=5, color="FF9800")
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game = EasyGame(level=1)
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scene_init_info_dict = game.get_scene_init_data()
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game_view = PygameView(scene_init_info_dict)
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frame_count = 0
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@ -37,7 +37,7 @@ class EasyGame(PaiaGame):
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def __init__(
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self,
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level: int = -1,
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level_file: str = None,
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level_file: str = "",
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sound: str = "off",
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*args, **kwargs):
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super().__init__(user_num=1)
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@ -193,7 +193,7 @@ class EasyGame(PaiaGame):
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pass
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def _init_game(self):
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if path.isfile(self._level_file) or self._level_file == "":
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if path.isfile(self._level_file):
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# set by injected file
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self._init_game_by_file(self._level_file)
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pass
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