feat: add level in game param

This commit is contained in:
Kylin_on_Mac 2023-09-22 16:19:10 +08:00
parent 9f5b5136e1
commit 3ec08f8510
4 changed files with 90 additions and 72 deletions

View File

@ -8,7 +8,8 @@
"https://raw.githubusercontent.com/PAIA-Playful-AI-Arena/Paia-Desktop/master/media/easygame.svg"
],
"user_num": {
"min": 1,"max": 1
"min": 1,
"max": 1
},
"game_params": [
{
@ -24,19 +25,42 @@
"name": "green_food_count",
"verbose": "綠色食物數量",
"type": "int",
"choices":[ 5 ,10 ,15,20,25,30,35,40,45,50],
"help": "set the total number of points",
"default": 10
}, {
"name": "black_food_count",
"verbose": "黑色食物數量",
"type": "int",
"choices":[ 5 ,10 ,15,20,25,30,35,40,45,50],
"choices": [
5,
10,
15,
20,
25,
30,
35,
40,
45,
50
],
"help": "set the total number of points",
"default": 10
},
{
"name": "score_to_win",
"name": "black_food_count",
"verbose": "黑色食物數量",
"type": "int",
"choices": [
5,
10,
15,
20,
25,
30,
35,
40,
45,
50
],
"help": "set the total number of points",
"default": 10
},
{
"name": "score_to_pass",
"verbose": "通關分數",
"type": "int",
"min": 1,
@ -48,9 +72,17 @@
"name": "playground_size",
"verbose": "場地尺寸",
"type": "list",
"default": "500,400",
"default": "400,400",
"help": "set the size of playground "
},
{
"name": "level",
"verbose": "內建關卡編號",
"type": "int",
"min": -1,
"max": 5,
"default": "-1",
"help": "選定內建關卡,請注意,使用此設定將會覆蓋掉其他設定,預設為 -1 不選擇任何關卡。"
}
]
}

View File

@ -1,27 +1,10 @@
{
"frame_limit": 1200,
"screen_size": [
"time_to_play": 1200,
"playground_size": [
100,
100
200
],
"score_to_pass": 20,
"mebo_init_lv": 1,
"green_food_counts": [
8,
5,
2,
1
],
"red_food_counts": [
8,
5,
2,
1
],
"black_food_counts": [
8,
5,
2,
1
]
"green_food_count": 3,
"black_food_count": 0
}

View File

@ -1,27 +1,10 @@
{
"frame_limit": 1200,
"screen_size": [
100,
100
"time_to_play": 1200,
"playground_size": [
500,
200
],
"score_to_pass": 20,
"mebo_init_lv": 1,
"green_food_counts": [
8,
5,
2,
1
],
"red_food_counts": [
8,
5,
2,
1
],
"black_food_counts": [
8,
5,
2,
1
]
"green_food_count": 3,
"black_food_count": 1
}

View File

@ -1,4 +1,6 @@
import copy
import json
import os.path
from os import path
import pygame
@ -25,26 +27,44 @@ class EasyGame(PaiaGame):
"""
def __init__(
self, time_to_play, score_to_win, green_food_count, black_food_count,
self, time_to_play, score_to_pass, green_food_count, black_food_count,
playground_size: list,
level: int = -1,
# level_file,
*args, **kwargs):
super().__init__(user_num=1)
self.playground_w = int(playground_size[0])
self.playground_h = int(playground_size[1])
self.game_result_state = GameResultState.FAIL
self.scene = Scene(width=WIDTH, height=HEIGHT, color=BG_COLOR, bias_x=0, bias_y=0)
if level != -1:
with open(os.path.join(LEVEL_PATH, f"{level:03d}.json")) as f:
game_params = json.load(f)
self.playground_w = int(game_params["playground_size"][0])
self.playground_h = int(game_params["playground_size"][1])
self.playground = pygame.Rect(
0, 0,
self.playground_w,
self.playground_h
)
self.green_food_count = int(game_params["green_food_count"])
self.black_food_count = int(game_params["black_food_count"])
self.score_to_win = int(game_params["score_to_pass"])
self.frame_limit = int(game_params["time_to_play"])
pass
else:
self.playground_w = int(playground_size[0])
self.playground_h = int(playground_size[1])
self.playground = pygame.Rect(
0, 0,
self.playground_w,
self.playground_h
)
self.playground.center = (WIDTH / 2, HEIGHT / 2)
self.green_food_count = green_food_count
self.black_food_count = black_food_count
self.score_to_win = score_to_win
self.score_to_win = score_to_pass
self.frame_limit = time_to_play
self.playground.center = (WIDTH / 2, HEIGHT / 2)
self.foods = pygame.sprite.Group()
self.init_game()