From 3f67bf5da886b6bfa0fc5875d53f0bbf8484a0bc Mon Sep 17 00:00:00 2001 From: yanshaoting Date: Thu, 14 Mar 2024 11:15:08 +0800 Subject: [PATCH] 1.0.7 --- README.md | 1 + asset/.DS_Store | Bin 0 -> 6148 bytes game_config.json | 6 +++--- src/game.py | 2 +- 4 files changed, 5 insertions(+), 4 deletions(-) create mode 100644 asset/.DS_Store diff --git a/README.md b/README.md index 550dcd7..037c5d3 100644 --- a/README.md +++ b/README.md @@ -64,6 +64,7 @@ game = SwimmingSquid( | GARBAGE_1 | 30 | -1 | | GARBAGE_3 | 40 | -4 | | GARBAGE_3 | 50 | -10 | + 3. 食物數量會隨遊戲時間增加 2. 玩家相撞: 1. 當地圖長寬皆大於 500 pixels 時,遊戲將增加碰撞機制。 diff --git a/asset/.DS_Store b/asset/.DS_Store new file mode 100644 index 0000000000000000000000000000000000000000..179326052148f7290495c7dd400212bfad3f394d GIT binary patch literal 6148 zcmeHKOHRWu5FNJ-3gV+yY*=Os8`K+wD%~UH0H8EdL25{)s%tEEthfQ}IS1T;1F+;4 z@W!@Mo3tzep&7}3&U`%M7b(sVks2+_AyJ=*VhqO4Hl{Vgb{;M1IL$6l@gBo`Qde`M zJ!*N2;x975@2*Q%RMB)c_21v^!^%?CSys&I0-AU~KlnI)emV86sua;`~yF+M*37<(d!WGAq}iD3cxgC&ryr zYEfokKo|%a=-S6V-~Z#y{eKuFPr`sO@UIw9y)4g0IFh?tTZiMjHo>^SU|~OPu?fM# hT*dI^tN0MZ2=oarfT=@m5gLg62pAe<5(a*hflrblW#<3@ literal 0 HcmV?d00001 diff --git a/game_config.json b/game_config.json index be44c8b..93ab26a 100644 --- a/game_config.json +++ b/game_config.json @@ -1,11 +1,11 @@ { "game_name": "swimming-squid", - "version": " 1.0.5", - "url": "https://github.com/PAIA-Playful-AI-Arena/swimming-squid", + "version": " 1.0.7", + "url": "https://github.com/PAIA-Playful-AI-Arena/swimming-squid-battle", "description": "這是一個魷魚吃東西小遊戲,你需要找到正確的食物、避開海中的垃圾,還要提防敵人的攻擊!(當然你也可以主動攻擊他人)", "logo": [ "./asset/logo.png", - "https://raw.githubusercontent.com/PAIA-Playful-AI-Arena/swimming-squid/main/asset/logo.png" + "https://raw.githubusercontent.com/PAIA-Playful-AI-Arena/swimming-squid-battle/main/asset/logo.png" ], "user_num": { "min": 2, diff --git a/src/game.py b/src/game.py index da6e12d..823aa92 100644 --- a/src/game.py +++ b/src/game.py @@ -129,7 +129,7 @@ class SwimmingSquid(PaiaGame): revise_ball(self.squid1, self.playground) revise_ball(self.squid2, self.playground) # create new food - if self.frame_count - self._new_food_frame > 300: + if self.frame_count - self._new_food_frame > 150: for i in range(6): if self._foods_max_num[i] > self._foods_num[i]: self._foods_num[i] += 1