feat: update levels

This commit is contained in:
Kylin_on_Mac
2023-11-10 13:43:25 +08:00
parent ad3953c0b5
commit cdac00e42c
14 changed files with 103 additions and 82 deletions

View File

@ -75,7 +75,7 @@ class EasyGame(PaiaGame):
self._score_to_pass = game_params.score_to_pass
self._frame_limit = game_params.time_to_play
self.playground.center = (WIDTH / 2, HEIGHT / 2)
self.playground.center = ((WIDTH-200) / 2, HEIGHT / 2)
# init game
self.ball = Squid()
@ -220,9 +220,9 @@ class EasyGame(PaiaGame):
create_asset_init_data("garbage03", FOOD_LV3_SIZE,FOOD_LV3_SIZE, GARBAGE03_PATH, GARBAGE03_URL),
],
"background": [
create_image_view_data(
'bg', self.playground.x, self.playground.y,
self.playground.w, self.playground.h)
# create_image_view_data(
# 'bg', self.playground.x, self.playground.y,
# self.playground.w, self.playground.h)
]
# "audios": {}
}
@ -243,6 +243,9 @@ class EasyGame(PaiaGame):
# create_rect_view_data(
# "playground", self.playground.x, self.playground.y,
# self.playground.w, self.playground.h, PG_COLOR)
create_image_view_data(
'bg', self.playground.x, self.playground.y,
self.playground.w, self.playground.h)
]
foregrounds = [

View File

@ -38,7 +38,7 @@ class Squid(pygame.sprite.Sprite):
self.origin_image = pygame.Surface([SQUID_W, SQUID_H])
self.image = self.origin_image
self.rect = self.image.get_rect()
self.rect.center = (400, 300)
self.rect.center = (350, 300)
self._score = 0
self._vel = SQUID_VEL
self._lv = 1