refactor GameConfig and game_config.json
This commit is contained in:
@ -18,8 +18,8 @@ class EasyGame(PaiaGame):
|
||||
This is a Interface of a game
|
||||
"""
|
||||
|
||||
def __init__(self, time_to_play, total_point_count, score, color):
|
||||
super().__init__()
|
||||
def __init__(self, time_to_play, total_point_count, score, color, *args, **kwargs):
|
||||
super().__init__(user_num=1)
|
||||
self.game_result_state = GameResultState.FAIL
|
||||
self.scene = Scene(width=800, height=600, color="#4FC3F7", bias_x=0, bias_y=0)
|
||||
print(color)
|
||||
@ -59,7 +59,7 @@ class EasyGame(PaiaGame):
|
||||
if not self.is_running:
|
||||
return "QUIT"
|
||||
|
||||
def game_to_player_data(self):
|
||||
def get_data_from_game_to_player(self):
|
||||
"""
|
||||
send something to game AI
|
||||
we could send different data to different ai
|
||||
@ -174,4 +174,3 @@ class EasyGame(PaiaGame):
|
||||
# add food to group
|
||||
food = Food(self.foods)
|
||||
pass
|
||||
|
||||
|
Reference in New Issue
Block a user