refactor GameConfig and game_config.json
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parent
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@ -7,7 +7,7 @@
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"./asset/logo.svg",
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"https://raw.githubusercontent.com/PAIA-Playful-AI-Arena/Paia-Desktop/master/media/easygame.svg"
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],
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"player_num": {
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"user_num": {
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"min": 1,"max": 1
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},
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"game_params": [
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@ -18,8 +18,8 @@ class EasyGame(PaiaGame):
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This is a Interface of a game
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"""
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def __init__(self, time_to_play, total_point_count, score, color):
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super().__init__()
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def __init__(self, time_to_play, total_point_count, score, color, *args, **kwargs):
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super().__init__(user_num=1)
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self.game_result_state = GameResultState.FAIL
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self.scene = Scene(width=800, height=600, color="#4FC3F7", bias_x=0, bias_y=0)
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print(color)
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@ -59,7 +59,7 @@ class EasyGame(PaiaGame):
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if not self.is_running:
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return "QUIT"
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def game_to_player_data(self):
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def get_data_from_game_to_player(self):
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"""
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send something to game AI
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we could send different data to different ai
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@ -174,4 +174,3 @@ class EasyGame(PaiaGame):
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# add food to group
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food = Food(self.foods)
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pass
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