refactor GameConfig and game_config.json

This commit is contained in:
Kylin_on_Mac 2022-05-11 15:26:09 +08:00
parent 718d949fc8
commit f729e164aa
2 changed files with 4 additions and 5 deletions

View File

@ -7,7 +7,7 @@
"./asset/logo.svg",
"https://raw.githubusercontent.com/PAIA-Playful-AI-Arena/Paia-Desktop/master/media/easygame.svg"
],
"player_num": {
"user_num": {
"min": 1,"max": 1
},
"game_params": [

View File

@ -18,8 +18,8 @@ class EasyGame(PaiaGame):
This is a Interface of a game
"""
def __init__(self, time_to_play, total_point_count, score, color):
super().__init__()
def __init__(self, time_to_play, total_point_count, score, color, *args, **kwargs):
super().__init__(user_num=1)
self.game_result_state = GameResultState.FAIL
self.scene = Scene(width=800, height=600, color="#4FC3F7", bias_x=0, bias_y=0)
print(color)
@ -59,7 +59,7 @@ class EasyGame(PaiaGame):
if not self.is_running:
return "QUIT"
def game_to_player_data(self):
def get_data_from_game_to_player(self):
"""
send something to game AI
we could send different data to different ai
@ -174,4 +174,3 @@ class EasyGame(PaiaGame):
# add food to group
food = Food(self.foods)
pass