import random from pprint import pprint import orjson import pygame class MLPlay: def __init__(self,ai_name,*args,**kwargs): print("Initial ml script") def update(self, scene_info: dict, keyboard:list=[], *args, **kwargs): """ Generate the command according to the received scene information """ # pprint("AI received data from game :", orjson.dumps(scene_info)) # pprint(scene_info) actions = [] if pygame.K_UP in keyboard: actions.append("UP") elif pygame.K_DOWN in keyboard: actions.append("DOWN") elif pygame.K_LEFT in keyboard: actions.append("LEFT") elif pygame.K_RIGHT in keyboard: actions.append("RIGHT") else: actions.append("NONE") return actions def reset(self): """ Reset the status """ print("reset ml script") pass