import pygame import sys sys.path.append(r"../..") from mlgame.view.view import PygameView from mlgame.gamedev.generic import quit_or_esc from src.game import EasyGame FPS = 30 if __name__ == '__main__': pygame.init() game = EasyGame(time_to_play=1000, total_point_count=10, score=5, color="FF9800") scene_init_info_dict = game.get_scene_init_data() game_view = PygameView(scene_init_info_dict) frame_count = 0 while game.is_running and not quit_or_esc(): pygame.time.Clock().tick_busy_loop(FPS) commands = game.get_keyboard_command() game.update(commands) game_progress_data = game.get_scene_progress_data() game_view.draw(game_progress_data) frame_count += 1 # print(frame_count) pygame.quit()