paia-hw3/src/game_object.py

72 lines
2.5 KiB
Python

import math
import pygame.sprite
from games.easy_game.src.env import BALL_COLOR, BALL_VEL, BALL_H, BALL_W, BALL_GROWTH_SCORE_STEP, BALL_GROWTH_SIZE_STEP, \
BALL_SIZE_MAX, BALL_GROWTH_VEL_STEP, BALL_VEL_MAX, BALL_SIZE_MIN, BALL_VEL_MIN
from games.easy_game.src.foods import Food
from games.easy_game.src.sound_controller import SoundController
from mlgame.view.view_model import create_rect_view_data
class Ball(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.origin_image = pygame.Surface([BALL_W, BALL_H])
self.image = self.origin_image
self.color = BALL_COLOR
self.rect = self.image.get_rect()
self.rect.center = (400, 300)
self._score = 0
self._vel = BALL_VEL
self._lv =1
def update(self, motion):
# for motion in motions:
if motion == "UP":
self.rect.centery -= self._vel
elif motion == "DOWN":
self.rect.centery += self._vel
elif motion == "LEFT":
self.rect.centerx -= self._vel
# self.angle += 5
elif motion == "RIGHT":
self.rect.centerx += self._vel
# self.angle -= 5
# self.image = pygame.transform.rotate(self.origin_image, self.angle)
# print(self.angle)
# center = self.rect.center
# self.rect = self.image.get_rect()
# self.rect.center = center
@property
def game_object_data(self):
return create_rect_view_data(
"ball",
self.rect.x,
self.rect.y,
self.rect.width,
self.rect.height,
self.color
)
def eat_food_and_change_level_and_play_sound(self, food: Food,sound_controller:SoundController):
self._score += food.score
new_lv = math.ceil((self._score-BALL_GROWTH_SCORE_STEP + 1) / BALL_GROWTH_SCORE_STEP)
self.rect.width = max(BALL_SIZE_MIN,min(BALL_W + new_lv * BALL_GROWTH_SIZE_STEP, BALL_SIZE_MAX))
self.rect.height = max(BALL_SIZE_MIN,min(BALL_H + new_lv * BALL_GROWTH_SIZE_STEP, BALL_SIZE_MAX))
self._vel = max(BALL_VEL_MIN,min(BALL_VEL + new_lv * BALL_GROWTH_VEL_STEP, BALL_VEL_MAX))
if new_lv > self._lv:
sound_controller.play_lv_up()
elif new_lv < self._lv:
sound_controller.play_lv_down()
self._lv=new_lv
pass
@property
def score(self):
return self._score
@property
def vel(self):
return self._vel