paia-hw3/src/foods.py

156 lines
5.5 KiB
Python

import random
import pygame.sprite
from pygame import Rect
from mlgame.view.view_model import create_image_view_data
from .env import *
FOOD1_VEL = 1
FOOD2_VEL = 2
FOOD3_VEL = 4
class Food(pygame.sprite.Sprite):
def __init__(self, group, type: FoodTypeEnum, image_id: str, image_size=None, score: int = 1):
pygame.sprite.Sprite.__init__(self, group)
if image_size is None:
image_size = [FOOD_LV1_SIZE, FOOD_LV1_SIZE]
self.image = pygame.Surface(image_size)
self.type = type
self.score = score
self.rect = self.image.get_rect()
self.angle = 0
self.rect_float_x = 0
self.rect_float_y = 0
self.image_id = image_id
def update(self, *args, **kwargs) -> None:
pass
@property
def game_object_data(self):
return create_image_view_data(
self.image_id,
self.rect.x,
self.rect.y,
self.rect.width,
self.rect.height,
)
def set_center_x_and_y(self, x: int, y: int):
self.rect.centerx = x
self.rect.centery = y
self.rect_float_x = self.rect.centerx
self.rect_float_y = self.rect.centery
class Food1(Food):
def __init__(self, group):
super().__init__(group, FoodTypeEnum.FOOD_1, IMG_ID_FOOD01_L, [FOOD_LV1_SIZE, FOOD_LV1_SIZE],
1)
self._vel = FOOD1_VEL * random.choice([-1, 1])
self.image_id = IMG_ID_FOOD01_R if self._vel > 0 else IMG_ID_FOOD01_L
def update(self, playground: Rect, squid: pygame.sprite.Sprite):
self.rect_float_x += self._vel
self.rect_float_y += random.choice([-0.3, -0.5, -0.7, 0, 0.3, 0.5, 0.7])
self.rect.centerx = self.rect_float_x
self.rect.centery = self.rect_float_y
if self.rect.left < playground.left and self._vel < 0.0:
self._vel = FOOD1_VEL
self.image_id = IMG_ID_FOOD01_R
elif self.rect.right > playground.right and self._vel > 0.0:
self._vel = - FOOD1_VEL
self.image_id = IMG_ID_FOOD01_L
class Food2(Food):
def __init__(self, group):
super().__init__(group, FoodTypeEnum.FOOD_2, IMG_ID_FOOD02_L, [FOOD_LV2_SIZE, FOOD_LV2_SIZE], 2)
self._vel = FOOD2_VEL * random.choice([-1, 1])
self.image_id = IMG_ID_FOOD02_R if self._vel > 0 else IMG_ID_FOOD02_L
def update(self, playground: Rect, squid: pygame.sprite.Sprite):
self.rect_float_x += self._vel
self.rect_float_y += random.choice([-0.5, -0.7, -1, -1.3, 0, 1, 1.3, 0.3, 0.5, 0.7])
self.rect.centerx = self.rect_float_x
self.rect.centery = self.rect_float_y
if self.rect.left < playground.left and self._vel < 0.0:
self._vel = FOOD2_VEL
self.image_id = IMG_ID_FOOD02_R
elif self.rect.right > playground.right and self._vel > 0.0:
self._vel = -FOOD2_VEL
self.image_id = IMG_ID_FOOD02_L
class Food3(Food):
def __init__(self, group):
super().__init__(group, FoodTypeEnum.FOOD_3, IMG_ID_FOOD03_L, [FOOD_LV3_SIZE, FOOD_LV3_SIZE], 4)
self._vel = FOOD3_VEL * random.choice([-1, 1])
self.image_id = IMG_ID_FOOD03_R if self._vel > 0 else IMG_ID_FOOD03_L
def update(self, playground: Rect, squid: pygame.sprite.Sprite):
self.rect_float_x += self._vel
self.rect_float_y += random.choice([-0.7, -1, -1.3, -1.7, 0, 1.7, 1, 1.3, 0.3, 0.7])
self.rect.centerx = self.rect_float_x
self.rect.centery = self.rect_float_y
if self.rect.left < playground.left and self._vel < 0.0:
self._vel = FOOD3_VEL
self.image_id = IMG_ID_FOOD03_R
elif self.rect.right > playground.right and self._vel > 0.0:
self._vel = -FOOD3_VEL
self.image_id = IMG_ID_FOOD03_L
class Garbage(Food):
def __init__(self, group, type: FoodTypeEnum, image_id: str, image_size: list, score):
super().__init__(group, type, image_id, image_size, score)
self._vel = FOOD1_VEL
self._bias_x_list = [-0.5, -0.7, -1, -1.3, 0, 1, 1.3, 0.3, 0.5, 0.7]
def update(self, playground: Rect, squid: pygame.sprite.Sprite):
self.rect_float_x += random.choice(self._bias_x_list)
self.rect_float_y += self._vel
self.rect.centerx = self.rect_float_x
self.rect.centery = self.rect_float_y
self._move_to_new_position(playground)
def _move_to_new_position(self, playground):
if self.rect.top > playground.bottom:
self.rect.bottom = playground.top
self.rect_float_y = self.rect.centery
self.rect_float_x = random.randint(playground.left, playground.right)
self.rect.centerx = self.rect_float_x
pass
class Garbage2(Garbage):
def __init__(self, group):
super().__init__(group, FoodTypeEnum.GARBAGE_2, "garbage02",
[FOOD_LV2_SIZE, FOOD_LV2_SIZE], -4)
self._vel = FOOD2_VEL
self._bias_x_list = [-0.5, -0.7, -1, -1.3, 0, 1, 1.3, 0.3, 0.5, 0.7]
class Garbage1(Garbage):
def __init__(self, group):
super().__init__(group, FoodTypeEnum.GARBAGE_1, "garbage01",
[FOOD_LV1_SIZE, FOOD_LV1_SIZE], -1)
self._vel = FOOD1_VEL
self._bias_x_list = [-0.3, -0.5, -0.7, 0, 0.3, 0.5, 0.7]
class Garbage3(Garbage):
def __init__(self, group):
super().__init__(group, FoodTypeEnum.GARBAGE_3, "garbage03",
[FOOD_LV3_SIZE, FOOD_LV3_SIZE], -10)
self._vel = FOOD3_VEL
self._bias_x_list = [-0.7, -1, -1.3, -1.7, 0, 1.7, 1, 1.3, 0.3, 0.7]