reinit
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39
TankMan/ml/QT.py
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39
TankMan/ml/QT.py
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import numpy as np
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import pandas as pd
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class QLearningTable:
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def __init__(self,actions,learning_rate=0.05,reward_decay=0.9,e_greedy=0.1):
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self.actions=actions
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self.lr=learning_rate
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self.gamma=reward_decay
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self.epsilon=e_greedy
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self.q_table=pd.DataFrame(columns=self.actions,dtype=np.float64)
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def choose_action(self,observation):
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self.check_state_exist(observation)
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#action selection
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if np.random.uniform()>self.epsilon:
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state_action =self.q_table.loc[observation,:]
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action =np.random.choice(state_action[state_action==np.max(state_action)].index)
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else:
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action = np.random.choice(self.actions)
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return action
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def learn(self,s,a,r,s_):
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self.check_state_exist(s)
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self.check_state_exist(s_)
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q_predict=self.q_table.loc[s,a]
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if s_!='Game_over' or s_!='Game_pass':
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q_target =r+self.gamma*self.q_table.loc[s_,:].max()
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else:
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q_target=r
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self.q_table.loc[s,a]+=self.lr*(q_target-q_predict)
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def check_state_exist(self,state):
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if state not in list(self.q_table.index):
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new_row = pd.Series([0]*len(self.actions), index=self.q_table.columns, name=state)
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self.q_table = pd.concat([self.q_table, pd.DataFrame(new_row).T])
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