update feature
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@ -179,7 +179,7 @@ impl<'a> Info<'a> {
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reward
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+ match next.player.score - self.player.score {
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x if x > 2 => 20.0,
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x if x > 2 => 20.0, // bypass emeny
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x if x > 0 => 10.0, // too high, tank my ignore power station
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_ => -1.0,
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}
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