paia-hw3/ai_clients/manual.py

37 lines
1.0 KiB
Python

import pygame
class MLPlay:
def __init__(self, ai_name: str, *args, **kwargs):
self.ai_name = ai_name
print(f"Initial {__file__} script with ai_name:{ai_name}")
def update(self, scene_info: dict, keyboard: list = [], *args, **kwargs):
"""
Generate the command according to the received scene information
"""
# print("AI received data from game :", json.dumps(scene_info))
# print(scene_info)
actions = []
if pygame.K_w in keyboard or pygame.K_UP in keyboard:
actions.append("UP")
elif pygame.K_s in keyboard or pygame.K_DOWN in keyboard:
actions.append("DOWN")
elif pygame.K_a in keyboard or pygame.K_LEFT in keyboard:
actions.append("LEFT")
elif pygame.K_d in keyboard or pygame.K_RIGHT in keyboard:
actions.append("RIGHT")
else:
actions.append("NONE")
return actions
def reset(self):
"""
Reset the status
"""
print("reset ml script")
pass